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Steve Brodbeck

Steve Brodbeck

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Steve Brodbeck posts

Radnyngar ENB - Adaptation Update

Hi everyone!

On this last day of 2023 I bring you the "Adaptation Update" of Radnyngar ENB. I've finally managed to implement adaptation in a satisfying way, with both light and bloom adaptation. You will notice it in sunny weathers when standing in the shadows: the areas directly under the sun will get really bright and "pop-out" of the image (first picture above is a good example, as well as image n°8 in Dawnstar). I...

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Radnyngar ENB Update

Hi everyone! 

New Radnyngar update, which comes with new improvements thanks to Kitsuune's ENB Extender. I am now able to adjust Bloom on a per-weather basis, which gives a lot more control on light and fire effects especially in snowy weathers. 

Here are the general requirement for this ENB:

*ENB Helper SE - https://www.nexusmods.com/skyr...

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Tales of Skyrim - Berserkyr RELEASE

Hi all! I've released Tales of Skyrim - Berserkyr on Nexus today, after a few months of development. Thank you for the support and for your feedback which helped me a lot!

Now it's time to talk about what is to come.

First, I'll be working more consistently on Radnyngar ENB. Hopefully I'll be able to release it soon enough. Concerning what could be the next big project, I have a few ideas: Villages of the North, Mountains Overhaul, Open Interiors to name a few. I've played with al...

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Tales of Skyrim - Berserkyr (Pre-Release)

Hi everyone! Here is the pre-release version of "Tales of Skyrim - Berserkyr", the one that will be released next weekend on the Nexus.

Both quests are now fully voiced and can be played smoothly from beginning to end. I've also changed the berserker enemies' locations slightly: some shrines won't have enemies at all, some will have a berserker or shaman guarding it, and there are also berserkers wandering in the wilderness.

This final version als...

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Tales of Skyrim - Berserkyr (Beta Release)

Hi everyone! So I've finally completed the quest for Tales of Skyrim - Berserkyr, which is in two parts. To start, go to Four Shields Tavern in Dragon Bridge and talk to Rudir. This will start "Curse of the Berserker".

For the second quest, you will have to read the Berserker's Journal after finishing the first one. That one, called "Berserksgangr", will let you become a berserker able to transform into...

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Radnyngar ENB 0.6.1

Small update with modification to the Overcast War weather. Nothing else added since yesterday's release, but I was really excited to share that with you all!

The additional 3 screenshots are from Mirmulnir's attack and Korvanjund's dungeon, because I had to go through it all to finally play through the Battle for Whiterun. It was fun actually playing the game for once lol.

Cheers!

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Radnyngar ENB 0.6

Hi everyone!

New update for Radnyngar ENB with big changes made to the Volcanic Ash Storm and Overcast War weathers, as well as numerous adjustments for many others. As usual, I'll let the screenshots do the talking. 

Concerning the berserkers/werebear mod, I'm making good progress with quest implementation. I'm also getting help for the writing part, and we could even have voice actors involved at some point! I'm hoping to b...

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Tales of Skyrim - Berserkyr

A bit later than expected, but also with a bit more content than expected: the berserkers mod is (almost) done!

There is a lot to talk about but the mod is basically feature full at this point, with the exception of the small quest I'm planning to implement. For the moment, with this beta release, you will have to use the two following console commands to become a werebear:

player.addspell XX08C581

set BOS_RitualDonePlayer to 1

For the...

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Meet the Berserkers

So I've been hard at work these last few days, rebuild my berserkers mod from the ground up!

I've almost implemented all the features I want, including the possibility for the player to become a berserker with its own werebear skill tree. Once you're a berserker, you'll automatically turn into a werebear when your health falls below a given threshold during combat. You can also turn into a werebear by eating the "Bear's Paw" mus...

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Radnyngar ENB 0.5

As promised, here is a new update for Radnyngar ENB! 

I'm currently working on another mod right now (a surprise one, you'll learn about it next week) so I won't write a huge message. Gotta setup spells and things like that, a bit out of my comfort zone so it takes time...

Concerning this update, you'll most likely notice the AO feels different. I've tried new settings for it which in my opinion look WAY better than before but I'll let you see for yourselves. For the rest, I'...

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Skóglendi Pre-Release

Hi everyone! Skóglendi will most likely be released tomorrow on Nexus Mods, so what you got there is the definitive version of the mod. This is a full-feature grass overhaul coming with a few optional files, like "Simply Smaller Trees" and the desaturated pines from Happy Little Trees. The mod has been packed into a FOMOD for ease of installation, with detailed explanations for each optional add-on.

I want to thank you all for your sup...

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Skóglendi Update 4

Big changes for all regions coming with this update. Also a change of name and the removal of every dependency. Skóglendi is now a stand-alone mod ! It is also way lighter due to the fact that I ditched all unused meshes and textures.

The green tundra has been modified quite a lot and now looks more like the windy region it's supposed to be. I'm seriously thinking about making this the default version and turn the brown tundra into an optional add-on. ...

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Raynyngar ENB 0.4

New version of Radnyngar ENB with a lot of changes and fixes. The plugin has been heavily modified to more precisely tweak the weathers and imagespaces, as well as top remove some unused records. The region climates have been modified, notably to remove too bright weathers from the snowy areas.

ENB-side, I've tweaked AO and SSS a lot. SSS has been tuned to be used with Tegoth's textures (https...

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Eternal Tundra v0.9

Hey everyone ! Thank you all for your patience, I know I haven't posted in quite some time and I'm sorry about that. Been caught up in IRL stuff but everything should be back to normal in a month or so and I'll have the whole summer to mod Skyrim.

Today I bring you the pre-release version of Eternal Tundra. There may be a few grassless patches here and there or the occasional floating plant but I consider the mod 99% done at this point. 

I may wait for a few ...

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Radnyngar ENB 0.3 Update

Hello everyone !

New Radnyngar update, this time with major interior edits. The taverns and dungeons now have completely reworked lighting, less dark and contrasted than those of Berserkyr. 

The standard cloudy weather (12f89) has also been improved taking inspiration from The WItcher 3 + Blitz FX. Let me know what you think about these changes !

As you may know, I'm now helping with the Lordbound modding project. This takes a bit from the time I can spend on my own pro...

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Skóglendi Update 3

New Skóglendi update with reworked reach grass color among other small changes. This is getting close to finish, as I just have to check the volcanic tundra and underwater grass.

Ideally, this mod will be released as a standalone for convenience. However, I'm still waiting on the answer from a mod author to get the last permission needed. When I get it, it will appear shortly after on the Nexus. 

In the meantime, here it is for you to enjoy !


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Radnyngar ENB 0.2 Download

Hey everyone ! I know I haven't posted a lot lately, real life is getting in the way of modding unfortunately. However I still find time to make slow but steady progress on my current WIP projects.

Today, I bring you anew version of Radnyngar ENB aka Berserkyr ENB 2.0. As I said earlier, this ENB uses just a handful of weathers so that I can really polish each one of them. I'm taking the very best of Berserkyr and improving upon it to bring you a solid and cohesive work.

Don't hes...

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Skóglendi Update 2

New Skóglendi update, getting closer to a public release ! I've completely reworked the pine forest region as well as the tundra. The bigger ferns have also been removed from the fall forest grass, as they sometimes looked out of place in my opinion.

I've removed the rocks and twigs "grass" from the mod entirely, as these can now be accurately represented with the latest parallax textures available on the Nexus. This also comes with a slight performance boost.

Enjoy !


<...

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Berserkyr 2.0 Beta Download

New iteration of Berserkyr ENB, but with numerous changes. So many in fact, that I'm considering to release it as a completely new ENB rather than a simple version change. There is no changelog because almost all the weathers (those remaining) have been heavily edited, as well as effects such as complex particle lights, ambient occlusion, subsurface scattering, bloom, ....

But the biggest change is the removal of MOST weathers. Yes, the majority of weathers present in the 1.2.8 version ...

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Skóglendi Update

Good news : I've received permission to use Realistic Grass Field's assets in Skóglendi. This means one less dependency and getting closer to Skóglendi being a standalone grass mod. I'm still waiting for an answer from Folkvangr's author.

What is new in this version, other that RGF being fully integrated, is the pine forest grass. I've tweaked it to add a lot more dead leaves, pine cones and such. I've also removed the "ó" character from the plugin's name, which was causing a few iss...

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Berserkyr ENB 1.2.8 Download

New Berserkyr ENB update ! I've removed many weathers from the game for consistency, leaving only the best ones. The SSS issue should now be fixed as well (your character won't look like a teenager anymore).

Not a lot to say about that one honestly. The look is similar to 1.2.7 without the failed weathers. The nexus update will probably be next weekend.

Enjoy !

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Skóglendi Update + Eternal Tundra

Hello everyone !

I'm a bit more busy than usual this month because of military service, but I'm still finding a bit of time to mod in between. I have started the work for Villages of the North by creating the first asset for the mod : Tsun's totem. It's a stone statue representing a bear that will be found in one or two towns. I may also release it in a smaller mod as a standalone, with an effect similar to the standing stones.

I've also made a small update for Skóglendi. No need...

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Berserkyr ENB 1.2.7 Download

I've just changed the ENB files so no need to update the plugins. The changelog is quite short but the effect of the changes I made are very noticeable in game.


*BLOOM: increased filter size (12 -> 20), increased "dirt" amount (0.0 -> 0.3)

*SSAO_SSIL: reduced both AO and IL exterior amount (less flickering, better looking shadows), reduced resolution scale 0.75 -> 0.50, reduced source texture scale 0.75 -> 0.50

*SKYRIM_Cloudy: decreased cloud shadows f...

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Skóglendi for Berserkyr ENB

Skóglendi is my personal patch for trees and flora, specially made to be used with Berserkyr ENB.

To use this patch, you need three other mods :

- Folkvangr (https://www.nexusmods.com/skyrimspecialedition/mods/44899)

- Realistic Grass Field (https://www.nexusmods.com/skyrimspecialedit...

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Nordic Tent Replacer v2

New version for the nordic tents replacer, with more cloth and better folding. I will probably add a few ropes on the frame before releasing it on the Nexus.

Please don't hesitate to give some feedback !

Once this gets released, I'll start designing the new farmhouses. I'm still on the fence about doing one single set, or two sets to represent the western/eastern Skyrim divide. Don't hesitate to share your opinion on this matter as well.

Cheers !


EDIT: I upl...

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Joining the LORDBOUND Dev Team

Hi everyone !

Just a post to let you know that I'm now part of the LORDBOUND team ! For those who don't know, LORDBOUND is a huge Skyrim modding project which will add an entirely new region between Skyrim and Hammerfell packed with quests, cities, factions and a lot of adventures. It will explore a conflict between the local Orcish tribes and the Bretons, with the Imperial legion being involved as well.

I've followed the development of this project for years and it's one of the m...

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Berserkyr ENB 1.2.6 Download

Berserkyr ENB 1.2.6 with support for Extended Cut : Saints & Seducers (https://www.nexusmods.com/skyrimspecialedition/mods/72772).

It comes with a new plugin "Berserkyr ENB - Shivering Isles" as well as custom weather settings.

Complete changelog :

*Adjusted cubemap values for multiple weathers and interiors (new ENB feature)

*DOF: now enabled by default in the stand...

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Northern Roads 1.3 Download

I know it has been a bit longer than usual but I'm still hard at work on both Berserkyr ENB and Northern Roads, as well as the Nordic tents replacer (large tent coming soon).

Here is the update 1.3 of Northern Roads which will be released next week on Nexus. It consists of a bug fixes and smaller adjustments.

I'll soon publish an update for Berserkyr ENB as well, implementing the new Cubemap settings of the latest enb binaries. This will be a good one if you like shiny armors.&nbs...

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Nordic Tent Replacer Beta 0.1 Download

Here is the small nordic tent for you to test in game. I will try to implement the suggestions I've recieved (like fur and cloth folds) next week, as well as create the model for the larger tent.

Like I wrote in my last post, this is a little in-between project to work on my modelling and texturing skills before starting to work on VotN. 

Thank you for your support and see you soon !

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Nordic Tents Replacer

Working on a new model for the nordic tents which will work as a replacer. This is to hone my skills a bit before jumping into Villages of the North.

I want to enhance the textures a bit before sharing it with you guys. You can expect to get the small tents next week and the large ones probably in two weeks. Nexus release will be next month if everything goes well.

Don't hesitate to give feedback or share some design ideas !

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