XaiJu
LeviFusion
LeviFusion

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[WIP] Vanargand Animations II - Unarmed MCO Moveset

Progress on the upcoming Unarmed MCO Moveset, taking a grounded approach as usual, the combos are still not finished and some of the attacks need polishing, but I wanted to share it at this state so I can get your opinions, let me know what you think!

I'll also be providing a SCAR/NPC version.

Use any mod manager or manually copy the content from the attached file's 'meshes' folder into your Skyrim's 'meshes' folder.

Open Animation Replacer is required.

Precision - Accurate Melee Collisions is required.

True Directional Movement is recommended.

[WIP] Vanargand Animations II - Unarmed MCO Moveset [WIP] Vanargand Animations II - Unarmed MCO Moveset

Comments

Thanks for the feedback! yeah the hook definitely needs some work, I'll change it to be more inline with bare knuckle boxing, feel free to link reference videos. As for the overall moveset speed, the aim is to keep it close to vanilla's unarmed attack speed, though I suppose the flow can be improved, I'll see what I can do without affecting balance too much.

Verolevi

I love the light attack chain with the hook punches however the hooks could be more tight. I can send you some vids on bare knuckle boxing if you need some more references. I was also a bit put off about how slow it is but the more I look at the more I find it works well. Them kicks are fantastic though I wouldn't change anything about them.

Lol

Glad you like it! I drew inspiration from the Chassé Frontal, one of the Savate Low Kicks.

Verolevi

That 'push kick/low line front kick' looked awesome! Wait a minute, is that the Coup De Pied Bas - The Savate Low Kick? Sweet.

Seth


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