Hand-to-hand stance animations inspired by "Classical Pugilism", covers the idle, turns, walks, strafes, runs and sprints while unarmed, the character will keep facing the crosshair no matter their movement direction, if used alongside "Vanargand Animations II - Unarmed Non Combat Locomotion", the Pugilism stance will only play during combat.
Next I'll be working on Unarmed attack animations, I'll also make a poll so we can decide whether to start with Vanilla or MCO.
Use any mod manager or manually copy the content from the attached file's 'meshes' folder into your Skyrim's 'meshes' folder.
Open Animation Replacer is required.
True Directional Movement is recommended.
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[Update 1.1]
Verolevi
2023-09-30 04:51:48 +0000 UTCArthAnsgar
2023-09-30 00:50:52 +0000 UTCtheoneGalen
2023-09-30 00:35:11 +0000 UTC