These animations will replace, While holding a one handed weapon in the left hand, the normal attacks while standing still, walking in the 4 directions and running in the 4 directions. Next up, the left hand power attacks.
No idea why, but unlike the right hand normal attacks, the ingame left hand attacks while walking are a blend between their workfile counterpart and their running attack counterpart, making it nearly impossible to get the intended walking footwork to match its ingame counterpart, the vanilla animations have that same issue though to a greater degree.
Let me know what you think!
Attached, you'll find the test files showcased in the video as vanilla replacers , which can be used as is with no requirements, or to be placed in your folder structure of choice (Nemesis PCEA, Combo/Stances Animation Framework, Diverse Random Normal Attack, etc...)
Daikichi
2021-11-27 07:59:46 +0000 UTCVerolevi
2021-11-25 11:19:29 +0000 UTCDre G Writer
2021-11-25 05:51:55 +0000 UTCVerolevi
2021-11-24 16:30:17 +0000 UTCVerolevi
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2021-11-24 12:53:40 +0000 UTCVerolevi
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2021-11-23 19:31:34 +0000 UTCMura Casardis
2021-11-23 19:09:53 +0000 UTCVerolevi
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