XaiJu
NoxiousGames
NoxiousGames

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Neko Mesh Issues

I just wanted to make a separate post about the issues with the Final Neko Mesh, which I'm sure everyone noticed.

I don't know if people read the post about the update but I'll repeat the info here, the issues are a result of applying a new mesh onto an old skeleton with animations already existing. I could tweak the weight painting until everything looks right, but I'm just going to make new animations instead. These will be released as they are created.

Also the texture needs to be fixed, which I'll be doing over the next few days, so expect a patch very soon which fixes that. I'm also looking into layering the texture so I can allow more variety like skin colour.

Comments

i am sure the most are fine with you good work so far, in other words dont push yourself too much

Saryx


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