Updated the monster panel UI slightly to display more information. I'm adding 3 new attributes to the game, Skill Charisma and Wisdom. These will each have their own effect in battle and in monster interactions.
You'll notice Pass Stats and Impregnation are listed here now, this shows the chance of these things happening in each interaction. When two monsters mate, the average of the Impregnation numbers is taken and used for the final calculation. So if one monster has a 5% and the other has 95%, the final chance would be 50%. Note that breeding still requires a feasible combination; same species, and not the same gender (unless both are futanari).
These values are increased by Wisdom (Passing stats) and Attack (Impregnation). Examples of how other stats will affect interactions include Speed decreasing how long sex takes, and Skill increasing the amount of materials produced from sex.
Skill will be used in combat against the enemies Speed, a final roll based on those two values will determine if the attack hits or not.