A huge announcement for all following the project. I think it's time we take this to the next level and move this project to the Unreal Engine where possibilities are endless and a faster and more convenient, workflow is complimented.

I have big plans for new games modes and story driven content that would just not be possible or practical with the ikemen engine such as a:
Diving into unreal has been super easy, and there's no shortage of tutorials out there that have/will help me kick this new Furia Royale chapter off with a blast. I cannot wait :D
What else?
Regarding The New Guest Characters
I will be working on them in order of submission this month so you'll be seeing them in action within the next few weeks.
Here's the order:

This role doesn't require a Patreon pledge and will only require a one off payment via Paypal which will offer you the chance to see your own OC fighter in the game via submitting as a guest character. You're also granted the additional benefits of indefinite access to the game builds and poles.
But hurry because this role is limited to 3 persons and characters will be introduced in order of applicant.
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The current Build Updates include