Hi everyone! I hope you’re all doing well. I’ve been working very hard on the final version of the game. Maybe I haven’t been replying to many messages lately, but that’s because I’ve been fully focused (and honestly a bit stressed) on making sure this final version turns out great. Even if I don’t respond to everything, I have read every single comment you’ve left me, on all the platforms where the game has been posted. A lot of people have asked me when I will release the final version. The truth is… I still don’t know the exact date. If everything goes well and nothing unexpected happens, I should be able to release the complete game in about 2–3 weeks. The original release date had to be pushed back a little because I ended up adding things I hadn’t planned, and I also had to fix a lot of bugs I didn’t know the game had. The good news is that everything has been going wonderfully so far. I read your suggestions and added several features, such as: Choosing the protagonist’s skin color Being able to control the sound Changing the screen size And even a very complete tutorial for the game There are also some big new things for the game. For example, the final version will not only be available for Windows and Android, but I will also release it for Linux. And even more surprising: I managed to make the game run perfectly in a browser, so you’ll be able to play STOP MASTER without installing anything! Some people have asked if I’ll add new types of characters to the game (like teachers or even male characters), or if I’ll add more body types and poses for the students. The answer, for now, is no. Adding things like that would delay the game by several months, and honestly, I feel like I’ve already given this project everything I could. I made this game with very little experience, and in many ways the code is a mess. But thanks to everything I’ve learned while working on it, I’m sure my next project will be something truly amazing. I will keep all your ideas and requests in mind for future projects, but for STOP MASTER itself, those additions won’t be included. Even so, I promise the final version will be something truly enjoyable. One easy way to know when I’m close to releasing the game is this: When you see a post here on Pixiv FANBOX titled something like “Behind the Scenes of Stop Master” or “Stop Master Development Trivia”, that will mean there’s less than a week left before the final release. In that post, I’ll share fun details about development, discarded designs, inspirations, and more. There’s one more thing I want to clarify (and I don’t think this will surprise anyone): When I release the final version of the game, it will be available first, for at least one week, here on my Pixiv FANBOX for my subscribers. After all, you are the people I owe the most to, and the ones who most deserve to see all the surprises I’ve been preparing. Of course, I will also release the game on other platforms for everyone, but that will be at least one week later. I’m sharing some screenshots of a few of the new features, but I’m still keeping most of the surprises hidden for now. Thank you so much for all the support and attention you’ve given this project. I’ll keep putting a lot of effort and passion into it so that you can enjoy it as much as possible. See you soon!! 💛
Nasi Goreng
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