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Dazzworks3d
Dazzworks3d

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FN Thing – Rock Form Game Rip (Blender 4.3)

🪨 FN Thing – Rock Form Game Rip (Blender 4.3) 🪨
🎁 Public Freebie Release

One of my followers asked if I’d extract the more rugged rock form of Ben Grimm from Fortnite — so I did exactly that.

This one’s a raw Fortnite game rip, pulled by me using the Fortnite Porting App. No flips. No extras. Just a clean drop to share and build some traction.

🛠️ Saved in Blender 4.3 format for easy edits, rescaling, or posing work if you want to turn it into something more.

Thanks for the support — and consider joining the crew for runtime-ready flips, builds, and morph sets dropping weekly!

#Blender43 #FortnitePorting #GameRip #BenGrimm #TheThing #FF4 #Marvel #RockForm #3DModeling #PublicFreebie #fypシ #viral #shorts

FN Thing – Rock Form Game Rip (Blender 4.3)

Comments

Hmm, since this is a game rip, all the FN porting shaders are still intact. I usually don’t export as FBX, but here are my thoughts: Because it’s a rip, the shaders need to be reworked into black-and-white DAZ-ready maps and then plugged into a Principled BSDF. For that, free tools like XnConvert or add-ons like SimpleBake are really useful. Double-check Emission and Subsurface. Make sure both are turned off. That “white coat” effect you’re seeing sounds like one of those is still active. Outside of that, there’s not much else I can suggest on this one.

DAZZ 3d

Hi I'm having a problem while trying to convert it in a fbx, the texture is not converted and the character is gray. I'm trying to convert the material in blender but I think I'm missing something, the character keeps a strange white coat in comparison to it's original material

Gabriele Rossi

And also 4.3 is a must or higher.

DAZZ 3d


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