XaiJu
darknessfallsmod
darknessfallsmod

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The Calm Before The Storm

Things are a little quiet right now. I am still working on the mod, but it's now "bug fix and tweak" mode rather than adding new content. :)

NPC's are currently getting looked at. Ranged attack works but they seem to struggle switching to melee if a zombie gets too close. Farm animals should no longer despawn as well, so that's nice.

The Max Spawned Zombies issue is also being looked into, and there's a small NRE with the healing bandages that I need to sort out.

So we're getting there. Slowly. But we're getting there. :) Currently no ETA for V2.21 but I do post the tester builds in the donators section of the discord for patreons to try out, if you so wish.

Comments

That happens a LOT on servers for sure. Not so much in SP, but it does happen. Absolutely no idea why, but it used to happen a lot in A16 too.

Sounds good. Optimization is important. Adding tons of new content without optimizing them just makes a big mess of the whole mod... People don't like that. The ground texture looks strange for the host sometimes, it gets fixed when I either punch something or place a frame down, is there a way I can stop that from happening? It happens in other mods too, so it's not a DF thing, but if there's a way to prevent it, it'll be nice to know. Here's a friend of mine's video of it happening. https://youtu.be/F3NECm6OmXk?t=8432


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