Hi everyone! This marks the 8th year of monthly DevLogs π
Super Night Riders S1 & S2
I've published a new gameplay video today showcasing some improvements. Watch here in 4K:
https://www.youtube.com/watch?v=UG55fNd9q0U
Water System
Real-time reflection, refraction, wave, and foam effects.
This is demonstrated in a new stage from S2 featuring Yoko's main car.


Bonnet View
Gives vibes of "Rad Mobile" / "Gale Racer" from SEGA.


Right Analog Stick Modes
Press R3 to switch between 360 degrees and Look Around modes.
Check out the new Look Around mode.

Time of Day Cycle
Improved and smoother transitions.

Light Fairytale Episode 3
Here are a few portrait drafts from Japanese artist romiy for the "Water Elemental" arc.

Bonus
Another 4K illustration of Yumi is available in the attachments.
Fun fact: "Yumi" is an anagram of "Miyu" and sounds similar to "yami", the Japanese word for "darkness".


Oops I Did it Again
Super Night Riders S1 was supposed to release this month, but unfortunately, it didn't make it in time.
The planning section on my website has been updated with the latest timeline:
What's Next
I'll be focusing on Super Night Riders S1 until release, now planned for the end of this quarter (Q2-2024).
That's it for this month!
Thanks for your patience and continuous support. Catch you all soon π
baka-neko / neko.works
BCast Gaming
2024-05-01 13:36:20 +0000 UTC