XaiJu
Misa64
Misa64

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1.19z! Last Update Before 1.20!

Told y'all I wouldn't run out of version letters after skipping to X. :P

For the last 1.19 update, we've got a ton of shader stuff to play with--all optimized to somehow actually increase performance! We've also fully caught up on all remaining animated particles art for 1.19! The new shader-related stuff affects a large amount of sandstone, brick, and redstone component-related blocks, plus many others. Be sure to check out the changelog for full details. And lastly there's the hopper redesign! With completely rebuilt models they have a swiveling pipe on the bottom of the funnel that makes more physical sense, and also clearly indicates the direction of flow from multiple angles, making builds with them easier to read at a glance. Plus they look like gun turrets when mounted to the ceiling. :P

Next up I will be focusing on knocking out the new 1.20 blocks! So stay tuned for an immediate update on that (Just as soon as Optifine is up and running with it.)

Changelog

[1.19z]
-Added the following Patron zombie!:
Moyme (zombie)
-Added 1 remaining animated particle for soul speed.
-Added 1 remaining animated and 1 static particle for sculk-related sound waves.
-Added 3 remaining animated particles for sculk bloom generation.
-Added 1 renaububg animated particle for the Warden's sonic boom attack.
-Redesigned model, blockstate and textures for all hopper states with a design that makes physical sense.
-Redesigned model, blockstate and textures for redstone dust to add depth and shader map support.
-Redesigned chiseled stone CTM to remove tiling issues and set up for shader maps.
-Optimized large number of ctm files to decrease vram usage for improved performance.
-Edited 26 models to support flipping top textures for certain blocks for more realistic shading.
-Edited multiple flower pot models to use a new texture mapping model for shader support.
-Edited all 16 repeater models to fix the issue with mismatched redstone torch models.
-Replaced Hopper, repeater, and comparator item icons with models.
-Fixed an issue with nether wart blocks, which caused it's spec maps to render onto other blocks.
-Fixed an issue with the compressed emissive elements for conduits not working as intended.

---Shader Support---
-Added full shader map support for new hoppers.
-Added full shader map support for redstone components: repeaters, comparators and observer tops.
-Added full shader map support for all red and normal sandstone blocks and associated CTM.
-Added full shader map support for bricks and their associated CTM.
-Added full shader map support for all states of flower pots.
-Added full shader map support for spruce doors and trapdoors.
-Added full shader map support for standard, cracked and red nether bricks and associated CTM.
-Added full shader map support for red nether brick overlay.
-Added partial shader map support for stone bricks and their associated CTM.
-Added partial shader map support for smooth stone and its slabs and associated CTM.
-Added normals and POM for chiseled stone and its associated CTM.
-Improved existing redstone dust shaders to allow powered dust to emit light.
-Improved existing redstone torch shaders to add depth to the redstone part.

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