XaiJu
Misa64
Misa64

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1.19 Compatibility Update

Alright, enough waiting for Optifine! The preview builds should work well enough for now, so I'm putting out a basic compatibility update as part of the first of the updates for 1.19. Don't expect too much new stuff from this update, as its main purpose is just to ensure it is working for 1.19 without any game-breaking issues.

This time around fonts required some reworking for compatibility with 1.19. These changes should work fine on earlier versions of the game as well, if they do not, please let me know. Also as a reminder regarding fonts, if you run into characters you use often that aren't textured in my pack let me know and I'll add them! Also in this update is a fix to a long-standing bug that plagued many users at random. Azalea leaves/anvils and pumpkin/melon stems should no longer glow in the dark with shaders. This was a long-standing bug with no apparent fix for many months, until a breakthrough with a workaround was finally made.

Regarding actual 1.19 stuff, all that's in this version at the moment is just support for the chest boats that already have been textured. Patron zombies are still on the way, and hopefully will make their first appearance next week on the Patreon-only update. (Trying to get all the ones which have been filled out so far completed and released at once so no one's left out!)  See you next update which will mark me being able to release new content again! (finally! :P)

Changelog

[1.19a-pre]
-Updated pack format to 1.19 (will still work on older versions of the game, despite error message)
-Added temporary model textures for 6.5 of 7 chest boats.
-Added item icons for 6 of 7 chest boats.
-Added a defined space size for text to fix an issue regarding 1.19 not rendering spaces on the GUI.
-Reworked some font characters to account for the lack of floating point support on kerning.
-Reworked kerning properties for ASCII characters to be more in line with the original look of my font.
-Added a couple new font characters (if you run into missing characters you use, report them to me!)
-Fixed the infamous glowing azalea/anvil/pumpkin stem bug. (this fix should work for 1.18 and earlier)
-Fixed a scaling issue with worldbarrier art and changed color to account for missing coloration.

---Shader Support---
Added shader map support for 6 of 7 chest boats. (chest shaders still pending.)
Added shader map support for new block textures affected by the fixed glowing bug.
Added temporary SSS support for vines before I redesign them.

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Comments

rip my pc

You can always try it without any real risk. But I've my doubts, due to all the format changes that took place between 1.8 and 1.16. My pack was on hiatus between these versions, and was largely maintained by a community of fans until I returned. The Misa Community Resource Pack Discord Server (MCRPDS) retains an archive of fan-supplemented versions of my 1.8 version of the pack that were made during the hiatus. MCRPDS: https://discord.gg/DCkHh9z Additionally my active Discord server has an archive of all old versions of the pack that are available: https://discord.gg/UaJCfh2xbp


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