Hey everyone!
We’ve hit about 60% of the game today! Since the last update, I’ve only worked on two scenes, so in terms of renders, this wasn’t the biggest update (around 120 renders). But there’s a good reason for that. This scene is the most complex one in the chapter—it's an action scene, which already requires extra attention to poses and all that. On top of that, I had to create a lot of custom assets because I just couldn’t find an environment that matched my vision. That meant modifying a ton of stuff, which took time.
It also had a bunch of characters, which made the software slow as hell, forcing me to break everything into parts and piece it back together after rendering. A pain in the ass, but totally worth it in the end. The good news is that from here on out, the scenes are simpler, so things should move along much faster.
One more update: as I mentioned before, before releasing Chapter 4, I’ll be dropping a Chapter 3.5. This will include some bug fixes, more music, the much-requested gallery, and a little teaser for the next chapter. I was waiting to be closer to the finish line to release it, and it should be out in the next two weeks.
That’s all for now! Catch you in the next one. 🚀