Hey everyone. This week I've been working solely on the animations for the third part, trying to make increasingly larger animations, with some reaching up to 240 frames in this update. Although this does impact development time a bit, I think it makes the characters feel more alive and "organic". So far, one animation is finished, two are rendering, and one is in progress. There might still be two more animations in this part, but I'm still thinking about it.
Additionally, I started a new practice this week, creating more static renders. My idea is to set up an extras area in the game where these character renders will be available. Moreover, I want to start giving more value to my paying Patreons. I'm still figuring out the exact details, but for now, my Patreons will have access to the 4k version of these renders and will also get early access to them, probably 1 or 2 weeks in advance. For now, I'll produce one render per week to not impact the development, but in the future, I want to increase this quantity. The one I posted now is an example of this, and from next week onwards, they will be published on Patreon with a longer lead time.
That's it for today, folks. Thank you all for your attention, and see you next week.