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Tutorial 153: Neon Logo

Couldn't get this one out early. We've been making changes on our changes this week.

This week, we explore two techniques to make a realistic neon tube using splines. We've built one with an incandescent material and the other uses the geometry itself as a light. We're using Redshift to render this scene and we show you how to set up the materials, but you could also use the standard or physical renderer.

Tutorial 153: Neon Logo

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