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Tutorial 103: Isometric Projection

Hey Patrons! Got this one a little early for you!

This week we take a look at how to make an isometric projection by either faking an isometric camera in After Effects, or using the SSR—Scale, Shear or Skew, and Rotate—method.

We also rig up a cubic object so that we can control it with sliders. You can use this to build anything cubic, like buildings. And I forgot to mention it during the tutorial, but if you duplicate the sides and make them smaller, you can combine them with a repeater to get windows!


For more information about the math involved, check out this Tuts+ Illustrator tutorial and be sure to read the comments as well. And you might also find our Tutorial 87: Angular Controls to be helpful when moving things along the isometric grid.



Tutorial 103: Isometric Projection Tutorial 103: Isometric Projection

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