This update adds a critical transformation. And this game is themed around gender transformation. You get it, right?
There are now significantly more enemy types, each with different status tendencies and “preferences.” I, the developer, have also made various other improvements.
Have fun!
Please exit the dungeon and sleep in your inn room before playing the new version.
As previously announced, the update from version 0.4.9 to 0.5.0 was released on July 15, 2025, at approximately 6:00 PM Eastern Time. Due to limited compatibility, there is a high likelihood of crashes occurring.
As a developer, I prioritize development speed over compatibility. Since the initial release on TFGS on June 25, this is already the fourth major update. Those familiar with previous versions will notice that the game has changed significantly with each update.
As compensation for incompatibility, I have provided an option to start from the middle. The download version may be able to retain progress even after major updates. However, this is not guaranteed. If you are interested in shortcuts to scenarios or future feature additions, you can access the debug version or pre-release version from Patreon.
The next major update is expected to be released next month.
Thank you for playing, providing feedback, and supporting development!
Due to the nature of the development format, progress is automatically saved, but you cannot set your custom save points.
Restarting the game is typically possible from the in-game settings.
In emergency situations, such as when the game crashes, if a reset link is available in the bottom-right corner, you can use it to restart.
Pressing the back link on the crash screen and reloading the page repeatedly may restore normal operation.
The most effective way to reset the game is to clear your browser's cache and cookies.
It may be reasonable to play using a different browser than the one you normally use.
2nd event with Malon (critical transformation; 2 route)
The number of enemy types has increased from 4 to 12. Each enemy has different status tendencies and “preferences”.
Modified encounter rate in dungeons: You are now less likely to encounter the same target repeatedly.
Added 4th event with Liam
Addition of images and fine brush-up
Added small effects when transformation occurs.
After completing the event at depth 20, you can now start from depth 20.
TESTMODE can now be enabled or disabled (pre or debug version only).
0.5.1:
Enemies are now slightly weaker (status -4)
Some dialogue has been revised.