The Bibites 0.5.1 Alpha1: Mac an More
Added 2022-12-22 23:15:19 +0000 UTCA Quick release with a lot of small changes and a few fixes!
Also, Finally managed to work out Apple Notarization! This means that Mac users won't have to jump through hoops to make The Bibites run normally!
YAY!
Changes
- Saves and scenarios now automatically include user-saved bibites
- They will be automatically added to your bibites folder if missing
- Limited Grab Strength Penalty to 90% for herbivores instead of 100%
- bibites can no longer split pellets that have a bigger radius than their mouth
Ease-Of-Use
- Changed maturity display in Biology Panel to reflect size and Growth instead
- Added status bar visibility to Visibility panel instead of "J" Key Binding
- Added hover indicators to the internals section of the biology panel
- Added information on pellet size that doesn't need a bite (when filter-feeding)
Fixes
- Fixed ScenarioSaver freezing the game on cancel
- Fixed status bar no longer rendering on new UI System
- Fixed grab flicker for herbivores
- Fixed camera no longer following target when editing fields
- Fixed camera zooming when the mouse was outside of the app screen
Comments
I have some strange behavior when using the "input fields" for variables. It seems to ignore the exact value i enter there, instead it jumps to a near value from the slider. For example when value is 25 and i enter 10, it jumps to 12,5. Another example: Biomass Density is 20, i enter 10 and it jumps to 7,5 And we still have "Backround mutation chance" and "Bibite Spawning Rate", at least in the default world, on a non default value In non fullscreen mode the tooltips are left from the mouse pointer => out of screen
Matthias Hoppe
2022-12-31 11:48:00 +0000 UTC