Made some slight adjustments to the skin and hair shaders
I was really unhappy with how the skin ended up turning out with the v0.5 version. The issue was that I recently noticed a major problem with the Subsurface Scattering (SSS) setting in Cycles for all of my models.
Originally, my models were using the Random Walk (Skin) option for the SSS, but this was causing some really weird issues around the eyes and mouth, where the SSS would look green/blue instead of red/orange. This made me decide to change the SSS option to Christensen-Burley. This fixed the weird color issues, but it completely changed the appearance of the skin, so I had to try to make some tweaks to the skin textures to improve the look of the skin.
The v0.5 version was my first pass, and I wasn't too happy with it, so I spent a little more time on it, and I think the skin in v0.5.1 looks much better and more closely matches Frieren's skin in the anime. This is an adjustment that I will likely have to make for all of my other character models as well.
Sreliata
2024-07-27 11:08:25 +0000 UTCRadix3D
2024-07-24 02:30:17 +0000 UTCdeker
2024-07-24 02:28:02 +0000 UTC