XaiJu
triplissims
triplissims

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Love and Hate mod fix

Edit: So this has not been a good day for my brain and focusing. I missed adding a component in updating it that is needed for the interactions to show up in the new system that supports the optional setting. If you already downloaded the updated version, you'll need to download again from the website or you can just download it here (I've added it as an attachment).

Love and Hate required a fix from the Snowy Escape patch. Sorry for the delay in addressing it. This was an odd bug that allowed sims to be autonomously mean to each other under intended circumstances, if you didn't have Snowy Escape installed. It should now be fixed; if I have missed something, please do not be autonomously mean to me.

You can get the fix here and find full patch notes below and on the website:

Love and Hate 

If you'd like more information on the bug, essentially I zigged when I should have zagged. The mod adds to test_autonomous for a lot of interactions (the tuning that determines what the rules are for them being allowed to do the interaction autonomously). I just had my "don't do this" trait added to each set of tests in the test set if the set of tests existed, so when the "don't do this" trait was active on the sim, they wouldn't autonomously do the thing. Worked great!

Then Snowy Escape came along, adding some sets of tests in the test set purely consisting of Snowy Escape assets, so if you didn't have the assets, the set of tests would exist, but be empty. The "don't do this" trait would get added, which meant there was now an unintended set of tests in the test set that always passes unless you have the "don't do this" trait. Yikes! Free meanness for everyone. 

So instead of checking if a set of tests in a test set exists, which wasn't doing much of anything before, it now checks if a set of tests in a test set has any tests in it! So what is empty due to missing pack assets will remain empty and not be included as a set of tests by the game. 

I think the moral of this story is, when you're dealing with adding tests to a set of tests within a test set in the sims 4, you need to make sure it isn't empty because it should have things, but doesn't because of a missing pack. Very specific moral, doesn't seem very transferable to other things.


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