Mods Updated for November 13, 2018 Patch
Added 2018-11-13 21:07:35 +0000 UTCHey folks, I just got finished updating a bunch of mods. Most were given an update, even if they don't use scripts, as there was some build-up of tuning errors that I hadn't addressed in the past.
You can find them all here: https://triplis.github.io/
Let me know if you spot any broken features. I did some cursory testing, but a lot was checked via looking for errors appearing in logs, rather than testing each mod in turn, so it's possible I missed some issues.
Also, I added another mod to the list called Walk Your Way. It's a little mod that allows you to toggle Walk, Run, or Jog as your walkstyle that overrides most others. I made it on a whim one day after reading some discussion on the forums about someone wanting to walk around slowly, but never officially released it until now.
Happy simming!
And a big thank you to the folks who worked out tools for scripts and updating scripts for the changes being done to the game. Most notably (that I know of) Andrew of Sims 4 Studio and Fogity. There's a whole list of people credited for helping out on that mentioned in this thread, which also happens to be a place you can keep track of mods that are updated or broken (thanks to luthienrising for keeping track of it all!): https://forums.thesims.com/en_US/discussion/950909/broken-updated-mods-python-terrain-update-get-famous-nov-18/p1
Comments
It's good practice to back up save files you really care about just to be safe. But as far as updating goes, generally speaking, all you have to do is delete the old files and replace them with the new ones. Updated versions are typically the entire mod, with some changes made. That's how most modders do it most of the time. If you run into a situation where you accidentally deleted a mod and then loaded up a save you care about with progress in it, you can just not overwrite that save file (exit the game instead) and reload it once you've got the mod files back. Basically, the mod progress is going to be tied to particular save files where you have progress in it, so as long as you don't overwrite those save files while the mod is uninstalled, you should be fine. There are also sometimes cheats you can use to get back progress easily if such an issue arises. For example, with my sorcerer mod and thinking skill mod, you can use cheats to set your skill level.
2018-11-30 04:39:45 +0000 UTCi'm a newbie when it comes to modding, how do i update a mod without deleting my progress in it? do i just delete the files and then put in the new ones or are there things i have to leave?
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2018-11-30 02:57:47 +0000 UTC