I think I can finish the translation in a day or two. After this, I'll send it to the proofreaders for a quality check, and finally, compile the game!
In the last post, I thought it would be easy to cover all possible reactions to player's actions with what I had already coded, but I was wrong. The complexity of the control flow grew up so fast it was overwhelming to maintain it as it was. I had to step back for an entire week and review/refactor the navigation system to make it more flexible. This adventure took me almost a week scratching my head and learning more about python, but damn, it was worth it.
This picture is our first post on Twitter: https://twitter.com/MartinExperment