XaiJu
Lizardrive
Lizardrive

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ROM - (alpha) 3rd mini game finished

Hello there!

I finished coding our 3rd mini game this week. It will take place in a Dojo and consists on a sort of "simon game". I implemented various difficulty levels which will impact buttons and sequence's length.

Easy will rely on A,B,C only, medium on DIR buttons, hard on both A,B,C and DIR. I attached a ROM set to medium to illustrate this (UP=1, DOWN=2, LEFT=3, RIGHT=4). I will make another one with placeholders to make it more visual later on.

If you try the ROM, you may notice that sequence remains the same each time you start the game. It's because random function relies on a seed which is tied to the moment when screen is refreshed, which does not happen here, unlike what we did in our first demo where various elements are totally random. I hope this sentence makes sense...! :-)


Our pixel artist is still working on the 2nd minigame which takes place in a private detective's office. You can check this early version:



This is the biggest time consuming phase, as we have a lot of back and forth discussion regarding layout, colors, jokes, ... and I also work on music and SFX meanwhile. 

I hope we can release this second demo in a matter of weeks :-)


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