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Finathai
Finathai

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[Update] V1.6 FTSC


[DL] Finathai's Toon Shader Collection for Blender Goo Engine

After weeks of work, I can finally present my finished toon shader node groups for Blender Goo Engine 4.1+. It can be used for both character shading and general object shading, providing sharp or smooth light and shadow effects. It's compatible with the textures and lightmaps used by HoYoverse. ...

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Changelog:

-Improved the transition between sharp and smooth lighting. Set the Shadow / Light Sharpness values higher to get the sharp toon shading.

-Tweaked the Compositor setup and added a grain effect that is focused on the shadows. Adjust that with the Map Range node.

-Reworked the Grease Pencil line art settings to get a bit more performance. For heavier scenes, it needs a lot of RAM between 5 and over 30 Gb. It's also very demanding on the CPU. Be careful with that.


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