Pretty sure this cacophony is final. Marty said it reminded him of Plus-Tech Squeeze Box, which I didn't know about, but is fitting 'cause they're a Japanese band. This'll make sense once the cartoon's up.
I'll do a version with each "song" separated and without SFX for an OST release. I'd like to extend some of these tracks, but I can't be arsed right now. Has anyone "extended" a song by just slowing it down? Some of these tracks sound good at half-speed!
Anyway, I needed some proper practice at the workflow of making music for animation. Not the sound exactly, but the tempo mapping, working with video, wacky time signatures just to get things to line up, CPU saving measures, etc.
I "Harveyised" (as Aron put it) a professional's score for Aron's project, so I got to see how his tempo mapping worked and asked him a bunch of questions. Then for Yuri I did a couple tracks without any video (the beginning and end motifs) that he timed his animation around, and then for the middle scenes I arranged my music around animation he had already done.
What hell tempo mapping and getting the DAW to think your way is, but Reaper's still way better than FL Studio for this sort of thing (I can't believe I did all the sound for Foxy Gets Hooked in FL Studio lol, which is probably why the music was so minimal).
Ideally, I'd like to do the animatic and music together and Reaper's rudimentary video editing ability could make this a possibility. It's down to creative flow though, and how many "clunks" I encounter trying to accomplish basic things. I'll probably have to make a fresh portable install of Reaper just for this process, which will need its own layout and hotkeys to be as fluid as possible.