XaiJu
cubeir
cubeir

patreon


Vanilla RTX v1.7.6 Release

Update details:

- Subpacks are no longer used for including heightmaps and normals packs in one mcpack
- Both packs (previously subpacks) now feature a fogless resource pack option, this will allow you remove all of the air fog through resource pack settings, distance and water fog are untouched.
- Added unique fog for Mushroom Islands, color of water now matches vanilla game with ray tracing
- Adjustments to density values across most of fog configurations
- Revamped all dirt normal maps, now subtle & consistent across all blocks with dirt in them
- Revamped campfire logs: coal parts now match coal block; wooden parts now match oak log along with better emissive on fire parts
- Updated stonebrick/cracked stonebrick and mossy stonebrick MERs: cracked stonebrick and stonebrick used to use a similar MER while their textures aren't the same but with cracks, they are now fully consistent and match their own respective textures
- Updated mossy stonebrick, mossy cobblestone and moss block to be consistent
- Updated cracked stonebrick heightmap, fixed a few wrong pixels
- Updated dirt podzol: better side & top heightmap, updated top normal map
- Revamped reeds
- Updated end rod, end rod base is now metallic - Revamped fern & large fern, now consistent with grass
- Inverted sculk vein normal map and heightmap (they used to display incorrectly in-game)
- Updated cobbled deepslate MER: better mortar MER
- Fix lapis ore heightmap (its texture was updated in one of newer minecraft textures)
- Updated grass snowed side heightmap and MER to match its newer texture
- Fixed a pixel which appeared too bright on checmical heat block
- Decreased all concrete blocks roughness contrast and decreased overall roughness

Vanilla RTX v1.7.6 Release

More Creators