XaiJu
saphirenishi
saphirenishi

patreon


stone hallway

so, back to unreal. wanted to figure why the last "hall romper (animation)" render took so long once i raised the quality setting, so made a way more simplistic hallway, with only one material applied to it. now i know how to set it up but also know that putting a lot of reflecting surfaces on top of each other is not a good idea. you can see it really good in the wide shots i uploaded. maybe thats a better idea to do that with real raytracing

stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway stone hallway

More Creators