XaiJu
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[Survey] Insectoids 2 - Geneline colors

Hey everyone and welcome to a very important survey that will help shape our remake of Vanilla Factions Expanded - Insectoid.

I come to you with a very critical question, and since you play this game quite a lot, you should be able to advise me on the correct direction.

Vanilla Factions Expanded - Insectoid 2 will feature unique genelines of insectoids that you will be facing. They will appear alongside the standard insectoids (megascarabs, spelopedes, megaspiders and megapedes), but will never mix with other genelines.

These genelines have unique characteristics that will make facing them extremely difficult. You will have to adapt your strategies to whatever enemy you're facing. I won't go into too much detail just yet, but I will explain the basics:

I have ensured that you can easily tell which geneline is which, but now I have a choice when it comes to deciding what general color their carapace should be. I have prepared two mock-ups:

Let me know which one you think works better, and which one you'd like to ultimately see in your game!


Comments

What if the stalker gene line, instead of red, was more of a pale white?

Noisy Koi

The reasons you give for a neutral colour scheme is very valuable and outweights the potential color-blindness issues that the geneline colour scheme has.

Sondre

I'm concerned about the 'Fire geneline' being out of place/concept. Fire is the vanilla weakness for insects and Mechanoids have hig resistance or immunity, so it makes little sense that engineering or evolution takes a full geneline in that direction. It would make more sense to have an electric/emp geneline.

Sondre


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