[DEVBLOG#232] Wasters infographics
Added 2023-05-16 20:36:48 +0000 UTCHey everyone!
A quick development blog and a teaser of what's coming with Vanilla Races Expanded - Wasters. The mod is now undergoing testing and will be ready for release probably after the weekend.
I am signing off today as I'm flying away to Poland, but I will be back on sunday!
Let's take a look at infographics:


















After the release of Wasters, we have a few mods on the agenda that we will be working on next. Recycling and Temperature Expanded are obvious choices, but things have been also moving when it comes to the release of the Vehicles Expanded, so we need to allocate time slot for that.
I will launch a small survey for our Silver tier patrons and above later asking which xenotype mods we should prioritize next!
I will see you all soon!
Comments
Why would they be? They follow the same theme as pollution stimulus which only works on… pollution xd
Oskar Potocki
2023-05-18 10:38:05 +0000 UTCI might be reading this wrong, but shouldn't at least a few mutations be independent of pollution mechanics?
2023-05-18 10:33:54 +0000 UTCOh, cool! Do zobaczenia!
Dimitry Minchenkov
2023-05-17 06:34:53 +0000 UTCI look forward to extracting an array of useful genes from these savages. :D Currently I find the toxgas spamming raids such a chore I just turn off the dedicated waster faction.
Just some Fish
2023-05-16 22:05:44 +0000 UTC