Hi folks!
Here's the first demo of the LiS remake project. It's not very long, but if you're interested in checking the new systems and the visuals you can download it here (click-bait: it features a first quick hot scene).
As I posted earlier, this time I'm trying a less convoluted stats mechanic and ditching the silent protagonist thing. The main argument of the plot is the same, but I'm changing a lot of the flow of the scenes.
Coming back to sprite skinning animated scenes feels like coming back home. Plus, I'm now rendering normal maps to ALL game sprites. Using these with the new Unity 2D realtime lightning helps a lot to build atmosphere in a way I couldn't do in previous games, and blurs a little more the line between 2D and 3D.
This build has a lot of new systems and it's the first time I'm publishing a game using Unity's new render pipeline and asset management, so nasty bugs might be around. Please, post any issues you find here !
See you soon,
Peace!
[DOWNLOAD]
- I finally managed to attach the build file in the post again so you don't need to deal with mega!
The Architect
2021-12-05 03:57:04 +0000 UTCEl Heffe
2021-12-04 00:17:47 +0000 UTCJason Jeffory
2021-12-03 07:56:59 +0000 UTCSpamBize
2021-11-21 07:53:01 +0000 UTCBalvenie1401
2021-11-20 19:33:14 +0000 UTClol32
2021-11-20 17:43:09 +0000 UTCRick
2021-11-20 16:42:06 +0000 UTCkristian petersen
2021-11-20 08:44:34 +0000 UTCJeno
2021-11-20 07:53:38 +0000 UTCRick
2021-11-20 00:00:19 +0000 UTCBalvenie1401
2021-11-19 23:55:07 +0000 UTCNiwrats
2021-11-19 23:13:18 +0000 UTC