HnS2 original art and day 1 sources pack
Added 2018-06-23 00:01:39 +0000 UTCHi! Now that the project is almost complete, I prepared the sources and art reward pack of for the Stalkers layer folks! Once extracted, this pack can be easliy opened and executed in Unity (version 5.4.5p is the one used to build releases).
What you can find in the pack:
- My complete visual novel engine source code and unity scene
- Background and foreground raw textures used in most scenes of the game
- Hack'n Stalk 2.0 day 1 complete script to be used as reference
You are free to make use of the framework and reference scripts as a base to start you own project (giving some credits to this page if you do it would be nice, though).
Notice that Unity is not nearly as simple as Ren'py and there aren't much visual hints of the game components in the scene UI. The game is heavily based on C# code, so having a good knowledge of both Unity and C# is the proper start. Also, notice that as a software engineer IRL, I'm ashamed of some dirty parts of the code (it's a single man project after all).
The image bellow shows the VN framework scene. The SceneController object is the main controller and contains the script that bootstraps the main thing. The StoryStage object is the one that displays most foregrounds and backgrounds. Some sequence and minigames are prefab objects dynamically instantiated that you can find in the folder Resources/StoryStage/Prefabs

Do you want to know more about some specific details? Some other specific game elements? Some more in-depth comments? Just post your thoughts here!
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