XaiJu
the_architect
the_architect

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About Karma

Hi, folks! When I read people commenting about the game, I often notice they talking about a 'good route' or 'bad route'. So, let's talk about Karma!

Checking the game info screen, you probably have noticed that Karma is the sole D.I.C.K. stat that doesn't have an absolute number. Instead you see your current 'title' (MEAN, NEUTRAL or NICE). This happens because even internally using a numeric values, the game checks Karma based only in the current title value. The balance between nice and mean actions will define this title and some of the player lines and available actions.

The message here is that you don't need to always make good guy altruistic choices to keep your NICE title. You can even be an asshole some times and keep the title if you made nice actions compensate (and vice-versa). There are Karma titles (SAINT and EVIL) for those who walk straight in one path for the sake of role-play, but I didn't planned story branches for these extreme cases yet.

Think of how even Luke Skywalker became some sort of gray Jedi, but a nice guy after all!

VERSION 0.6 ROADMAP

[50%]  Input issues and aspect ratio fixes
[50%] DAY 3 start scenes and free roam
[   0%] Revenge Cheat quest scene
[   0%]
Lost and Found quest scene
[ 20%] Testing and text revisions
 


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