XaiJu
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Team Management

In the Team Management video, I received several feedbacks that they didn't like losing the recruited hero after he died. I thought it was a good idea, which increases the concern and strategy when choosing characters, but I understood the frustration of having to re-recruit lost heroes in addition to the recruitment token spent again, so I decided to create difficulty levels for the game.

Easy - Starts with more energy and life and 1 recruitment coin.

Normal - Standard energy and life and 3 recruitment coins.

Hard - Less life than standard, 6 recruitment coins and dead heroes are removed from the squad and need to be recruited again (Except the trinity)

Team Management

Comments

This is actually a good motivator for playing Hard mode I'm a fan!

Curt Clark


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