Whoah... 100 patrons mark reached...
Added 2017-12-28 00:40:08 +0000 UTCWhat can I say? A hundred times thanks! I didn't have any idea about how this number would grow, or even if it would have any growth at all.
I started these projects just for the fun of working on them, but always taking it very seriously (seems weird, but taking it seriously is part of the fun).
Now, seeing more than a 100 people supporting it is amazing, but kind of scary at the same time. I'll keep focused on what I think most of you expect: content into the game and communication!
Some people asked me why I don't add a $20 tier, but the thing is... I just can't think of any rewards with even more value to offer.
Comments
tbh, i startet after HnS2, 1 didnt really wrap me around its finger, while 2 looks really good so far
Christian Schreiber
2017-12-28 11:40:34 +0000 UTCI think this approach has the same problem that happens with hardcore DRM features in AAA games (that only punishes their supporters). The game can be eventually leaked/cracked, and people not giving any support at all will be already playing it before lower tier supporting patrons.
The Architect
2017-12-28 11:33:55 +0000 UTCCongratulations man. I've been following you since you had 5 patreons, and I know you were going to be competitive :)
Discontinued
2017-12-28 10:37:37 +0000 UTCQuality prevails, even if its slowly. ;)
TOKA_浪人
2017-12-28 05:40:35 +0000 UTCI'm going to start pming you ideas for $20 supporters
2017-12-28 03:27:18 +0000 UTCRelease the game one week earlier for $20 patrons.
x524
2017-12-28 02:01:05 +0000 UTC