In this post I'm going to try something really difficult: predict how much time it will take to complete the new game.
This will be a really rough estimate made for patrons who maybe want an idea about how long their would support the development until we reach a final product.
I'll start from a measured fact: It took 3 to 4 months (let's say 100 days) to complete Hack'n Stalk. We could extrapolate this time to the new game by defining what needs to be done.
Some work made into Hack'n Stalk like the core visual novel framework and save system will be reused, saving me some time. But this framework needs some improvements. I'll also reuse some of the minigames code but I'm also planning to write new ones.
Art, story script and game balance is where most of the time is consumed. New game will have about 3x more characters and 3x more locations, meaning more dialogs, more choices, more art. I'm planning to work more heavily on animations, having always something moving on the screen. Finally, I want to add a bit of click-and-point/inventory mechanics at some point in order to have a little less linear game than Hack'n Stalk.
I could bore you with more detailed estimates, but I think I can break it down to a simple figure of a 3 times bigger and apply it to the 100 days of Hack'n Stalk making a ridiculously rough prediction of about 300 days working on the game.
It's assuming I'll be working by myself and will not have any real life or health issues causing delays.
The Architect
2017-10-11 04:19:40 +0000 UTCx524
2017-10-10 20:23:06 +0000 UTC