XaiJu
HoverBat
HoverBat

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2.5D Scene Mock-up

Very early in development, while planning out scenes, I modified one into a 2.5D style. The up and down arrows, as well as the <-WE-> directions were part of an idea for the game to not have an overworld.

2.5D Scene Mock-up

Comments

Similar to the rambo nes game that was basically a rip of zelda 2. Its a neat idea and would be served well by the player map.

AtomicDracula

Interesting. Its hard to imagine the entire gsme being this way but its a fun idea!

Loonie Lummox


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