I've thought for a while now that the Z2 dungeon lava pits were actually fire pits so I put together the animated fire tiles from NES Batman. This was just to see what it looks like and will probably not end up in the game. NES Batman really has some amazing art!
2025-08-12 11:38:33 +0000 UTC
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I'm not certain this is what ZALiA's palette will end up as but I think it's fairly solid so far.
Note that I've revamped ZALiA's color/palette system but it will actually use any color you give it. I just like having a specific, limited set to choose from.
2025-06-10 20:10:26 +0000 UTC
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Some work toward an extended NES palette.
HoverBat, why don't you just use the asdfjillions of colors available to anyone?
idk. its too many color. i enjoy what can come from limited resources. i feel this is still way too many colors. maybe just 24 more on top of the NES. and maybe adjusting some of the NES colors. i'd like an engine that's maybe just 1 or 2 steps up from the classic NES feel. not 8-bit. not 16-bit. maybe 12-bit?
2025-04-26 00:07:49 +0000 UTC
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Some peexel art
2025-04-17 12:07:29 +0000 UTC
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Scrunch
2025-03-28 19:03:46 +0000 UTC
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Working on a wooden dungeon tileset.
2024-12-08 16:45:13 +0000 UTC
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~3500 or so sprites. There was literally a separate image file created by gamemaker for each one. Github will only show the first 1000 so I came up with a script that creates one sprite with all them condensed and saves the data on all their positions, offsets, and dimensions. This all means that all player sprites, including skins, are drawn from one sprite by just drawing pieces of it. It took a minute figuring out how to draw each piece correctly when sprites are flipped and was shocked af...
2024-11-23 04:28:20 +0000 UTC
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It's been a lot of work to get to this point. I'm still new to this whole process so I imagine there's a lot more that needs to be done that I'm unaware of.
2024-11-23 04:18:50 +0000 UTC
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Biome Rando: The overworld biomes are shuffled. This can be toggled anytime in the options menu. Swamps do not slow you down due to the potential of there being a lot more swamp tiles.
Scene Rando: Any scenes with matching elements are shuffled. This can be toggled anytime in the options menu.
Halloween Event: On Halloween; all scenes are during night, towns are Halloween themed, much of the dialogue is different, in towns the player and some NPCs wears costumes, and a few other...
2024-11-10 19:21:11 +0000 UTC
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Almost ready to release the patch for version-Q00, which released last month. Aside from a few fixes, the upcoming update will feature an updated version of anarkhya's detailed custom overworld graphics, and a brand new orchestral style audio set by Wyng. The embedded video is a playthrough featuring these additions.
2024-10-13 09:58:55 +0000 UTC
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Version Q00 is live as of Sept. 13th 2024! Town Rando, Dungeon Rando, Boss Rando, Dungeon Graphics Rando, 29 player skins, and various other changes and additions. Here's a link to the itch https://hoverbat.itch.io/ziiaol , and here's a discord invite if you want more details https://discord.gg/TFvTFUVp
2024-09-15 01:22:39 +0000 UTC
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WIP(Work In Progress). A hallway in a curious house.
2024-06-20 12:44:07 +0000 UTC
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Probably just a bunch of old smelly clothes inside.
2024-06-17 22:06:14 +0000 UTC
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raaaawrgah
2024-06-11 14:49:27 +0000 UTC
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I'm developing a system for alternate dungeon tile graphics, allowing dungeons to easily use tilesets from other dungeons or custom tilesets. This system will include an option in the rando setup that will assign each dungeon a different tileset. It enables creators to add significantly more detail compared to the current level. Players can also create and use their own tilesets by simply placing an image in a designated folder. Check out this video of me testing it: 2024-06-06 00:54:00 +0000 UTC
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Watch your step.
2024-05-30 16:19:49 +0000 UTC
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Beveling it up.
2024-05-27 19:08:07 +0000 UTC
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Just needs a little power wash.
2024-05-21 21:02:50 +0000 UTC
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Same room from the previous post, just further right.
2024-05-06 22:54:46 +0000 UTC
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At some point in my life I was obsessed with this bevel-like style for my art. I went so far as to incorporate that into a point and click adventure game I was developing. And EVERYTHING had to be beveled!
2024-05-03 18:27:29 +0000 UTC
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With the 3 gems in place...
2024-05-01 18:11:43 +0000 UTC
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For the low low price of $50,000.
2024-04-27 02:02:23 +0000 UTC
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Place the 3 gems to gain access to the vault.
2024-04-23 21:50:18 +0000 UTC
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Liquid Crystal Display
2024-04-21 23:21:19 +0000 UTC
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Mmmm.. cave rooms.
2024-04-19 15:00:11 +0000 UTC
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Totally not a cult.
2024-04-18 00:19:30 +0000 UTC
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Tentacles...
2024-04-12 15:00:12 +0000 UTC
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I lava you very very much <3
2024-04-10 23:08:36 +0000 UTC
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I lava you.
2024-04-08 22:57:50 +0000 UTC
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That wizard is up to no good.
2024-04-04 19:50:19 +0000 UTC
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