As seen in the screenshot (the pink circle), the total number of static renders produced so far is 1209.
I only need one more pose for the animation, and after that, I will start rendering it.
Technically, for the normal one animation I usually create, the minimum number of frames is 60. The time needed to render it is at least 4 hours. This wouldn't be a problem if every animation I made was a success. Unfortunately, this isn't the case. In short, for every 2 animations I produce, only one is usable. And not to mention the time I have to spend editing, or worse, recreating the pose from scratch, sometimes I have to look for every frame that does not have an error. And after doing all that, my animation quality is still far from AAA adult games, right? lol.
So now, I’m going to work around this by not rendering 60 frames, but only 10. This way, I can always make adjustments if there are any tweaks or changes needed, and I can immediately convert them into a mp4 file format. This allows me to see the results right away without needing hours of rendering time. I think I can produce a minimum of 3 animations per day, and I’ll strive to do even more.
Of course, the result (the body movements) won't be as 60 frame animation. But hopefully, the game will still be enjoyable.. At least, in my opinion, I’m still able to deliver animations rather than having none at all.
And as I’ve said before, I really want to include a lot of sex scenes.
Let’s just assume that the next update will have around 600-700 static renders.. but with at least 3 sex scenes. This seems more reasonable to me, rather than always pushing myself to achieve perfection. :)
That’s the devlog for now. Thank you so much for your support, and I hope your days are blessed with health, prosperity, and happiness. :)
Best regards,
BlueInk
Pax
2025-03-11 23:28:40 +0000 UTCVortex
2025-03-11 17:25:08 +0000 UTC