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TheBlueInk

TheBlueInk

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TheBlueInk posts

Quick Update - v6d-remake

I just want to share that this is the updated look for Reyna and Elliana.

I feel this hairstyle suits her better before her change, and as you can see, there are a few pimples on her face. I think the "old Reyna" look like this is already good enough. If I add more pimples, I feel it wouldn’t look that nice.

If many of you like this hairstyle, I’ll hold a vote later to decide on it, offering a few color alternatives. But I’ll do this when I start working on Episode 7.

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Dev-Log v6d-remake #2

Currently, 204 static renders have been done.

Although I took one day off to take a little break to maintain my physical and mental condition so as not to get too burned out... lol. But I think so far everything has been running pretty smoothly.

So, I feel like we can finish this quickly. When can I complete everything? My rough estimate is that all the static renders could be finished by the end of next month. We’ll see later—you’ll surely be able to see th...

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Dev-Log v6d-remake #1

The current progress is now at 115 static renders.

As I showed in the preview here (quite a lot of previews I’ve shared, lol),
I made some slight changes to the intro, which I think makes it more appropriate as an introduction.

Then, as I mentioned before, I remade Anna's sex scene for the first time, which, at least in my opinion, is better than before.

To shorten production time, I decided not to remake the entire sex View Post

Devlog and Content Explanation

This post is divided into several sections as follows:

=====================================================
Current Remake Progress

The current progress of the remake has produced 33 static renders and 1 SFW animation as a small addition for the intro.

=====================================================

Sena’s Model Update

As you can see above... in my opinion, the new model is better than the old one. If anyone disa...

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Post-Release Update Information

So, for those of you who don’t know yet, I’m currently working on a remake of the game, which is divided into three main points as follows:

1. Updating previous characters to new ones.
For new players, it might feel strange to play this game due to inconsistencies in the models used. So yeah, I’m currently remaking episodes from previous characters, and here’s the breakdown:

  • Reyna: In this remake process, my plan is to ...

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v-6C - Download Links- Nice Tier

Download links for PC : Pixeldrain - GoogleDrive

Download links for Mac : Pixeldrain - GoogleDrive

Chan...

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Special renders #6c-Extra

Prego Specials 😎

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Special renders #6c

The story follows the MC, who, after watching New Year's fireworks on the hill with Anna and the others, joins for a group bath at a bathhouse. 🙂

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v-6C - Download Link- Cool Tier and Above

Download links for PC : Pixeldrain - MediaFire - GoogleDrive

Download links for Mac : Pixeldrain -...

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Total progress update: 99% complete

=========================================

Edited on: April 7th (local time here)

You can expect the update to be released: tomorrow or the day after (24 to a maximum of 48 hours from now).

As you can see in the screenshot I’ve attached, I’ve finished everything (just wrapped up the music too).
So it’s currently in the process of being proofread/edited by our good friend.
Please bear with us! :)

==================...

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Dev-Log Ep6c #19

Just a quick update on the progress so far:

  • 21 animations

  • 1,237 static renders

Basically, I’ve just finished all the animations, although one still needs fixing. And some of them require additions for different camera angles, so there might be an additional 5-7 animations.

I also have to do some additional rendering that's still needed, but basically this is the finishing process while waiting for the proofreading that's going on right now....

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Dev-Log Ep6c #18

Total progress so far is:

  • 9 animations

  • 1234 static renders

After several experiments, it turns out I can produce fairly good animations in a short amount of time. They look like full animations even though they’re made from only 11-15 renders. It’s a bit hard to explain technically, but the point is, the results are no different from the animations I made before, and I even think they’re better in some parts.

If I don...

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Dev-Log Ep6c #17

As seen in the screenshot (the pink circle), the total number of static renders produced so far is 1209.
I only need one more pose for the animation, and after that, I will start rendering it.

Technically, for the normal one animation I usually create, the minimum number of frames is 60. The time needed to render it is at least 4 hours. This wouldn't be a problem if every animation I made was a success. Unfortunately, this isn't the case. In sho...

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Dev-Log Ep6c #16

The current progress report is as follows:

• The latest number of static renders produced is 1,113.
• Animations have not been produced yet (as I plan to tackle those at the end, and I’ll explain this in the next devlog), but I can say that the completion progress of the sex scene has surpassed 60%.

The main task that has been quite time-consuming is working on the posing for the sex scene—but that’s exactly the concept I’m ai...

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Dev-Log Ep6c #15

Hello everyone, it's time for a public post!

First of all, I apologize if you've been waiting too long for this update. There were two main things that happened recently. Last December, I fell ill, and it took almost a full month for me to fully recover. Then, about two weeks ago, I decided to move to a place quite far away (hundreds of kilometers), and yes, this new location is much better—at least according to the MSN Weather Report, the Air Quality Index (AQI) here is significantly...

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Valentine's custom renders #Extra

Extra love❤️❤️😃

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Valentine's custom renders

Love❤️

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Quick Update Ep6c #1

TLDR; My computer is finally back online!

Just when I thought I could sit down and start working yesterday, suddenly there was no signal to the monitor. Well... that's a very bad sign, right?
I've done everything I can to make sure everything is installed properly, but nothing has changed.

So I quickly took it to the nearest computer repair service, and after a diagnosis it turned out...

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Dev-Log Ep6c #14

I just wanted to give a heads-up that I can pretty much say I’m settled in at the new place. My PC and I have safely arrived in one piece since yesterday. :)

Right now, I’m working on getting the internet set up as soon as possible while also waiting for my desk, which, according to the tracking, should arrive today or by tomorrow at the latest. Hopefully, everything will be sorted out so I can start working right away tomorrow.

As for the latest update on the static render,...

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Dev-Log Ep6c #13

The number of static renders has now reached 944, and I’ve already completed the conversation scenes related to the story progression. This means that only the most important scenes remain—the sex scenes... lol.

I think the total number of static renders could reach 1,100 or even 1,200. So this update feels like two updates rolled into one. As I mentioned before, I’ve put a lot of focus on the story, making it quite long since this episode lays the framework for i...

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Dev-Log Ep6c #12

The current progress on static renders has reached 840.

I need to finish two more scenes before finally moving on to the sex scenes. When I mentioned earlier that there would only be about 650, I initially thought I would make a lot of short scenes (conversations). However, as I worked on them, I felt the need to ensure a proper flow, which caused the number of renders to increase significantly.

Now I'm sure there will be over 1,000 static renders... lol. So, this...

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Dev-Log Ep6c #11

I've now reached 728 static renders.

The number is growing pretty fast—and still climbing. I was wrong when I said it would be around 650… At this rate, I think it’ll go beyond 800 or maybe even reach 900.
All I can say is that I’m fully motivated and doing my best to deliver good content for you, both in terms of story and, of course, the sexy content.

That’s all for this devlog. Not much to say this time—better to focus on working more😃.

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Dev-Log Ep6c #10

So... I have reached 616 static renders so far.

I think it's better not to show the last scene in a preview, as it would be too much of a spoiler. Instead, I'll stick to showing the preview of the previous scene.

I feel like things are going pretty well, although as I mentioned some time ago, it takes more time to achieve a better render quality. Yes, I'm not following the "just get it done quickly" approach, because I don't think that would do justice to a "...

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Dev-Log Ep6c #9

I'm currently working on the last scene of this update (though it's not the scene shown in the preview). However, this final scene is quite long, so it'll take a little more time to finish. I think it's an exciting part of the story, so I don't want to rush it. That said, I’m confident I can finish the static renders within this month.

As of now, the total number of static renders stands at 544.
In the end, it's very likely that the final number will be at least 6...

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Dev-Log Ep6c #8

Here she is... just in case anyone missed Hanna. 😀

As of now, the total number of static renders has reached 468.

Stay tuned for the next update info, and as always, thank you for your incredible support 😊

We wish you all the best and a fantastic start to 2025!


Best regards,


BlueInk

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New Year's 🎉 Special Renders #1

Here are some special render versions for the New Year from the front view.

I was going to make an extra version that wasn't in this camping theme, but I think this is enough for now.

I'm going to get back to work on rendering progress for Update 6c, as my goal is to release it this month. Since I created the Christmas special render, I haven't been able to continue working on it.

However, I'll be rendering the extra version as soon as the update is complete, but still needs...

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Happy New Year!! 🎉

May you all be blessed with health, prosperity and happiness this year and in the years to come!

My personal goal this year is to finally replace my old CPU with a new one that's many times better.

Thank you so much for your support over the past year and beyond.
We hope to continue to give our best to the development of this game, now and in the future!


Best wishes to you all,


BlueInk

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🎄Christmas Special Renders #3 (Extra)

Sorry, I couldn’t finish this sooner.
I hope you like it!
Now, I need to prepare for the New Year's edition too. :)

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🎄Christmas Special Renders #2

Tomorrow for the extra..

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🎄Christmas Special Renders #1

If you’re wondering why Angelina’s hair has changed,
I actually have plans to change her hairstyle in the game in the future.
I think this is one of the better versions. Initially, I wanted to keep her hair blonde, but it looked much better in a darker color with this hairstyle.

That said, I’ll definitely hold a vote in the future before making any changes (to her hairstyle) in the game.

Anyway, I hope you like these special renders! The extra versions and some additio...

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