XaiJu
kiwimelon
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New Release - The Jungle and the Sea

A new release is out for Monster Ambassador! This is the biggest update I've ever put out for the game, I'm excited for you all to play it~

As always, it can be played in-browser or downloaded on itch.io!

New Release - The Jungle and the Sea

Comments

For me it doesn't even have to be a scene, just a bit of dialogue. "I am [insert name]. My fa-, people give this as a gold as a gift to you" with the other was saying "I am [insert name]. This place is unusual to me, but welcoming." I mean it beats "..." Also, I don't know how much of a pain in the ass this would be to implement, but would there be a way to restrict the "monster tokens" found to only those the player could encounter at any given time? At of this play-through, I've completed the "snowy forest" quest, found the Cervan temple and discovered the caves and rune drawings. I've also commissioned statues to commemorate every species available - including the ones I have yet to encounter and presumably don't know exist. My idea would be that when the game starts, you can go to the Swamp and the Forest, so you can find Tokens for Corvals, Lamias, Slimes and Kappa in either place. When the Grassy Plains are found, you can start finding Tokens for Fauns/Satyr, Lapins and Taurals. When you discover the Mountain biome, you begin discovering Tokens for Deathstalkers, Imps and Lyinx. When you buy the Desert Map you can now find tokens for Anubi (as well as Lapins and Deathstalkers if you haven't discovered a previous biome with them). Once you get the Caves, you get Pixies. Etc.

John D Jones

Thanks for the feedback! The Lapins don't have a high enough attention span to enact a big scary ritual, so they'll have to stick to just spreading out across the land haha Deathstalkers are very high on the list of monsters I want to get some content in for; they have a really interesting culture too, but I think those extra details will have to wait until the main plotline is finished. Hopefully I'll at least be able to get in a scene with them soon!

It was fun and I liked the plot advancement. I admit that the "ears" on the murals had me thinking it was the Lapins trying to summon Death and kill off everyone to gain a bigger habitat for their huge population. And anyone who's seen a Bugs Bunny cartoon knows how evil a rabbit can be. For the next release there two fairly small things that I'd like. One would be some extra dialogue for the Deathstalkers. Not even a sex scene, just dialogue. Something with their names. Right now the one the room with the Slimes just gives me some gold and that's it. The one with the Kappas just does a "..." when I click on them (even with nude sprites, I can't tell what gender the Deathstalker ambassadors are). Secondly, I wish you just remove the mirage encounter on the plains which leads to the Centaur village until the village has been constructed and is ready.

John D Jones


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