Beans, for both hands and feet!
Who doesn't like some beans on your Prot! Easy to add thanks to VRCAssetAdd directly from Unity!
NOW USING VRCFury!
(This product doesn't include the NKD Protogen)
ALWAYS BACKUP YOUR PROJECT
Scroll down for the Unity instructions (Unity only, no Blender).
Blender is the best way to add these as you'll have the minimum amount of mesh renderers and will not add extra bones to your project.
You can add them in Blender by just appending the .blend file to yours, click on the beans mesh then holding CTRL click on the body mesh of your avatar. Now in the 3D view right click > Join. Export as you usually do and import into Unity.
THE ORDER ON THE NEXT STEP IS IMPORTANT! Beans mesh first, Body mesh second while holding CTRL
You just need to install VRCFury from their website then:
If you use this, you don't need to do the Blender part, they are exclusive, if you added them in blender this is not needed.
The other suggested way to add these is using my own FREE tool in Unity VRCAssetAdd :
If you need screenshots look at the instructions at the GitHub Page. If you get some errors that it cannot find something in your avatar, you probably renamed the bones from the original protogen model. Here's a screenshot of the original hierarchy:
If you got an error, please revert to the backup created by the tool or your own backup project and rename the bones as needed before running the script.
Thank you for buying!