After a gruesome month of testing different sizes and colors... I’ve finally worked out a print sample that’s perfect. The costing is a bit steep but super worth it given the vibrancy of the colors! I’m now waiting for the full shipment of prints so I can send out to the patrons I owe from 2 months ago!
I’ve been a total recluse from the world and decided to challenge myself on how to code and.... it’s really hard. I’m working in three.js (JavaScript) to build a 3D website. I had attempted this years ago and stopped because it was literally gibberish to me. Dom and I wanted to build a game engine into our website so people could come interact in some kind of virtual space. Unlike when you use Unity or Unreal to build a game/interactive space, three.Js uses something called WebGL to play your game straight inside of the browser without a plug in. No Adobe plug in, no flash player plug in, no unity/unreal plug in... just... ready to go.
I really wouldn’t recommend this unless you were in complete isolation from all distractions and had a blood thirsty desire to prove yourself capable of overcoming your worst fear (in my case, coding) however I do think it is future proof in the sense that career-wise? You’ll be set. There are so many people who are getting into 3D graphics. Their popularity with companies brands and advertisement... games and movies have made them a top choice in education. However! Learning how to use three.js is even more profitable and ideal because most people really don’t know how to do it. For example, you can easily find someone to create a 3D model of your product but not someone to create an interactive 3D website where you can showcase that model. Anyway. Super recommend it to anyone who simply wants to know more about 3D. It’s rly fascinating. Three.js is completely open source on GitHub and you can learn it from their website or YouTube videos. Another source I would greatly recommend is Bruno Simons who made this (infamous) website here. This was created all with three.js and he even goes so far as to create an entire course (40+ hours) called Three.js Journey. I basically learned from 20 different free videos on YouTube starting with this guy’s work here where he explains JavaScript. (Incredibly useful if you’re just really starting from nothing like I did). “This guy” is SimonDev, an ex Google developer who builds games in three.js and has three.js tutorials. I’m obsessed with SimonDev’s smooth monotone voice and he makes coding feel fun.
Okay enough about my 2 week venture into three.js as a form of therapy. I’ve been meditating, watching my sleep schedule, eating better and ... well not talking to anyone for once. The silence was nice and I got to go on a 2 day family vacation for Memorial Day weekend however! I lost my laptop tragically on the trip. It was found today (thank god) and is being shipped back. I was really stressed because I had unfinished tutorials I was working on and it was crushing me to know they might have been lost forever. I’m back in good spirits knowing it’s on it’s way back to me 😋
Nat
2021-06-03 22:10:11 +0000 UTC