XaiJu
karras
karras

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November update

Hello everyone!

It's been a while, apologies. Just thought I'd update everyone and give some peeks at some assets that are finished and underway!

So back in September, my health took a nosedive and I was in no position to do much writing for a couple weeks. Once I got back into it, I decided I needed to adjust the way I was working. Typically after a day of work, my ability and motivation to write is poor, and I can sit and make little to no progress, which only further damages my motivation. So I decided to try limiting my work to weekends only and giving myself the weekday evenings to tend to other tasks, like exercise and eating right.

It has worked - somewhat. But I now have day 2 first draft being looked at by an editor and who is also going back over day 1 for me too. Day 2, which doesn't yet have all the routes completed, now clocks in at 28k words, which is think is pretty decent for a couple months work.

The actual build is, sadly, a long ways off as I still need some assets and the editing process to be complete, but I want everyone to know I am still working on things and chipping away at it.

In the meantime, I've attached a finished scene of the Sylvia engine room. Looks dark, and are those sparks? Seems things are not all well!

In addition, I've got a sketch of the Arran that will be used for the flashback in day 1, where Garret fills the player in on what happened to it. I never liked that it was a black screen and generally I don't like having large amounts of narrative occur over pure black unless its for a good reason so expect to see it during day 1 when the next build arrives.

Finally, since we are in the Arctic after all and high winds and blizzard conditions are to be expected, I've included previews of character sprites in bad weather situations. These aren't final, but they will be useful for... upcoming situations :p

Again, thank you all for your generous support!  

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