Good news: I have now finished 100% of actual "construction work" on all areas and sub-areas, aside from some minor aesthetic fine-tuning. I've also made quite a bit of progress with the datapack, finishing most of the item system (aside from placing the actual loot), most of the boss fights, and all of the bonus challenges and side areas. I'd say two-thirds of the datapack work is finished.
If everything goes well, I'll be able to start the (closed) beta this summer. Fingers crossed :D
Also, here is a small teaser video. I hate shields, so I decided to replace them with a variety of powerful offhand items. These typically grant stat bonuses and special abilities. Some of the abilities synergize with your attacks or with other custom items. The offhand item in this video adds shrapnel to your splash potions (which also adds a new visual effect), dealing damage to enemies in an area. Don't get distracted by the "mana" scoreboard on the side, that was just for testing purposes and I forgot to remove it for the video ...
PearUhDox
2023-05-26 05:24:28 +0000 UTCSrTorvic
2023-05-25 11:29:16 +0000 UTC