Over the past month I've been working on boss fights, but I won't spoil any of those. So instead, here is another teaser about item mechanics because someone asked for it :D
Similar to RC3, there are "infinite" splash potions in RC4. Unlike RC3, these splash potions need a few seconds to refill (pay attention to the toolbar in the video), so you cannot spam them like a maniac. The fairly basic early-game potion in the video applies two low-level debuffs, Wither II and Slowness I.
Another thing I wanted to showcase in the same video: Item synergies. There are tons of different synergies between custom items (or item types) in RC4, enabling some very distinct playstyles. For instance, the weapon I am wielding here has an ability called "Rotblast", which unleashes a noxious explosion whenever you hit a mob that is affected by at least two debuffs. The damage scales with the number of debuffs on the target, so it synergizes with a debuff-heavy playstyle.
Ian
2023-04-26 11:35:04 +0000 UTCHeliceo
2023-04-20 20:48:39 +0000 UTC