0.87 progress and Map changes!
Added 2018-05-11 06:32:19 +0000 UTCHey guys!
So let's get the cool map stuff out of the way. We have analyzed how the city would look better, be easier to navigate and make sense for the big city escape during the zombies game (first part of the game will be spent escaping Heaven City).
Here's what we figured it would make more sense in the long run: https://i.imgur.com/EwffO1g.jpg
Not only the City is much easier to navigate, you can now access the top of the map from Ayame's house by foot without having to go through the same 3 maps every time. (West inwood, connection, park). It also divides the sectors of the city better than what I envisioned at first.
Additionally, I've been meaning to to remake the market for the longest time. Here's what we came up with: https://i.imgur.com/83MlklE.jpg
Now we're missing vendors and NPC's but I'm sure you guys got the idea. Also, secluded are in top right corner of the market wink wink.
Regarding the patch itself. Adriana Poker scene now has the new updated Adriana (so in the future if you want to see the old one from time to time, better save 0.85 as a backup).
The Sato and Ayame sex scene behind the tree in the park now also has a tanlines version, and the officer Clint scene also has a tanlines version.
And finally for new scenes, check Discord spoiler section ;)
Please give us feedback on the new map, if you like it or not, or anything at all really. Feedback has always helped us improve and make a better game for you guys so it's seriously appreciated.
That's all for now. Talk to you guys very soon with more news and don't forget to keep checking discord for spoilers.
EDIT: Oh. Sometime next week we're releasing a new version with about 10 bug fixes and a few more quests.
Comments
The new town concept looks good. Seems more natural. Same goes for the market. It looks like... well, like a market now. I like it.
outside998
2018-05-11 06:37:42 +0000 UTC