Virtual Motion Capture v0.41
Added 2019-12-15 17:45:29 +0000 UTCHi!
New version !
Update:
Ver 0.40
- Added tracker lost filter
When a tracker is lost, it stays there as much as possible.
There is a setting for Prevent losing tracking in the advanced settings (enabled by default).
There are checkboxes to enable HMD, controller and tracker.
Currently, if the tracker is lost, it stays at the last recognized point, so for example, if you walk with your waist lost, your waist will be pulled to the last location.
It is an auxiliary function when it is operating normally and lost occasionally.
In the future, I intend to automatically process the waist with IK according to the situation.
- Fixed to work only with OSC virtual tracker without SteamVR.
In order to use QuestOSCTransformSender, an application that makes Oculus Quest a virtual tracker, even a PC without SteamVR can be operated with only the virtual tracker.
With this fix, VirtualMotionCapture virtual tracker transmission can be enabled on a PC with SteamVR, and VirtualMotionCapture can be remotely controlled on another PC without SteamVR.
QuestOSCTransformSender: https://github.com/sh-akira/QuestOSCTransformSender
- Addition of OSC function
- If the transmission cycle setting is set to 0, it will not be transmitted.
- Send device local coordinates
The coordinates in the original tracking space (before being scaled by calibration).
Ver 0.41
- Fixed a problem where the waist was twisted in some models.
- Fixed rendering of Standard shader.
- Added option to disable knee bone correction.
- Changed BLINK reset when blinking is disabled to one time.
- Change lip sync to BlendShape composition.
- Fixed problems when editing hand gestures.
that's all!
Comments
It's the only software that works for my purpose. I tried LIV™ but avatar isn't as good. Also can use HTC VIVE Trackers on your hands! Thank you!
LithFox
2020-02-07 00:50:14 +0000 UTCThank you!
sh_akira
2020-02-07 00:27:55 +0000 UTClove the software. thank you for it. :) <3
LithFox
2020-02-07 00:20:00 +0000 UTC