Virtual Motion Capture v0.30
Added 2019-04-03 19:41:00 +0000 UTC
Sorry, long time no see.
Release new version for Patrons.
Release Note:
Ver 0.30
- Front / back camera shake correction
- The mouse operation of the front / back camera was turning on the Z axis
Ver 0.29
- Front camera shake correction (test version)
Ver 0.28
- Separated icons of model display screen and control panel
- Fixed the problem that the camera position was out of place when the settings were read at the next startup if the output and settings of externalcamera.cfg were saved before calibration
- Change the palm of the model to the correct direction (front) during calibration
Ver 0.27
- Add icon.
- Change the style of the button.
- Correction of the collider size at the time of recalibration.
- Updated Final IK to 1.8.
- Update OVRLipSync to 1.30.0.
- Updated UniVRM to 0.51.
- [VRoid Hub] Paste button added.
- Updated [VRoid Hub] / Plugin to 0.16.
Ver 0.26
- Fixed an issue where pressing the read button before opening VRM would freeze.
- Fixed the problem that the foot does not move if there are two or more trackers and the tracker is not set to the foot.
- Fixed an issue where wrist twist correction did not work after calibration.
- Fixed the problem that the hand was changed or shifted when performing calibration with the same model more than once.
Ver 0.25
- Supports model reading from the VRoid Hub.
- Changed not to reload the model at calibration time.
- Updated UniVRM to 0.49.
- Fixed the problem that calibration could not be performed if the model was opened from VRoid Hub without reading the local VRM.
Ver 0.24b
- Fix export externalcamera.cfg for real trackers.
- Change communication between model view window to control panel window.
- Fix Oculus check bug from v0.22