XaiJu
Octopussy
Octopussy

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Ver.0.30:

We finally fully add naga to game, also we make some visual improvements. 

Very grateful to everyone who helps to find bugs!

Update with fox boss will be near in 7 days ;)  

Ver.0.30: https://yadi.sk/d/qBdwFsN2x9gZP
-Added new backgrounds to all towers
-Added preBattle Animation to Naga
-Fixes in Naga battle stage
-Changed appearing of Naga (need near 2-4 battles on levels 7-9 to meet naga)
-Bit Fixes in chimera dialogue
-Fixed button in Naga sex scene

Known issues, will be fixed in 0.31:

Ver.0.30:

Comments

Hm, strange, thanks for find that, because I think I already fix this, so then something going wrong, I will fix it again and check it more times to completely prevent it. I find that player can't input more than 6 arrows :I Naga was so problematic xd and water tower )) Also funny that I miss other issues xd they so stupid x) I'm link first attack to naga ass but forgot about second attack in turn around position xd And this issue I see too :) I will fix this ;) this issue happen on each tower exept garden, I think I not fully links all correctly when split towers on different backgrounds Also I find much issues and I will add to this post list of all this issues

Octopussy

Okay so first thing is that when trying to do the talking bit it again stops at the bit as I said before and the Naga just says enough talking but does no attack or anything it seems though it is hard to get to that as the timer doesn't give enough time. I have also found that the quick time event doesn't give enough waiting time for the input of -> ^ keys and so I have to do it right as I see the text instead of the arrows. The talking and sometimes the other icons seem to sometimes sense that I have clicked them but don't atucally let me input the arrows or even show them as I've clicked the edge of them and the icons dissaper to show the next two and then the Naga says "enough talking". Somehow I managed to get the Naga's talking arrows to stay up after timer has expired until I do another event. While trying to repeat this I found another issue where going behind the Naga and then doing an normal attack ended up with the end of the animation staying but the icons cycled still as seen here along with the arrows staying for the Naga talking: <a href="http://i.imgur.com/q7UU370.png" rel="nofollow noopener" target="_blank">http://i.imgur.com/q7UU370.png</a> Finally when inital start of the game and going to water tower I get the following:" TypeError: Error #1009: Cannot access a property or method of a null object reference. at development_version_030_fla::Towergarden_43/frame1() at flash.display::MovieClip/gotoAndStop() at development_version_030_fla::Symbol7_19/frame3() at flash.display::MovieClip/gotoAndStop() at development_version_030_fla::Symbol4_20/tower_water_select() "

Nathan


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